High diffusion, for reverbs that have maximally high echo density.
Frequency dependent decay time, for huge lows and clear highs, under the control of a single Decay parameter.
Dispersion, for creating 3D imaging in the decay. The reverb comes from outside the speakers, and decays into the depths behind the speakers.
ValhallaPlate extends the plate reverb into dimensions that real plates can’t reach:
Variable size, to control how metallic a reverb mode sounds. Small sizes result in more metallic delays, while larger sizes sound clearer.
Lush modulation, that eliminates any metallic artifacts, while retaining the pitch of the input.
Twelve original reverberation algorithms (5 new algorithms added to version 1.5.0):
Four reverb modes (Chrome, Steel, Brass, Cobalt) that emulate “true stereo” plates, with 2 input drivers and 2 output pickups.
Three reverb modes (Adamantium, Titanium, Osmium) that emulate the traditional mono-in, stereo-out plates. These modes have the resonance density found in real plate reverberators.
Five reverb modes (Aluminum, Copper, Unobtanium, Radium, Lithium) that combine the 3D dispersive characteristics of steel plates with the high resonance density found in reverberation chambers.
All of the modes can be run as a mono-in/mono-out, mono-in/stereo-out, or stereo-in/stereo-out plugin.
ValhallaPlate builds upon the Valhalla DSP plugin heritage:
Minimalist, resizable 2D GUI, with self-documenting tool tip area.
A comprehensive preset browser makes saving, recalling and sharing settings easy.
Fully compatible with 32 and 64 bit DAWs (32/64 bit VST for OSX and Windows, 32/64 bit Audio Units for OSX, 32-bit RTAS for OSX and Windows, 64-bit AAX for OSX and Windows).
Low CPU usage! You can use all the instances you need without your computer slowing down.
2. Replace .dll with pre-patched version use ValhallaRoom.xml key to unlock plugins.
If you have a older version installed your old key should still work you can-not use the old R2R keygen to patch the plugins and must use the Pre-Patched .dll